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Dungeon keeper 2 windows 10 patch mod#
It defaults to 44100Hz by default, so change the relevant values in alsoft.ini from 44100 to 48000 if you want to use this mod with 48000Hz sample rate. It usually involves extracting dsoal-aldrv.dll, dsound.dll and alsoft.ini to DKII's game directory. You can also use DSOAL [to enable the option, without needing a Creative sound card.įollow the readme files on detail installation steps. With a compatible Creative sound card, you can enable Environmental Effects audio in game options.įor EAX compatible Creative sound cards like X-Fi Titanium, you could use Creative ALchemy on Windows 10 to enable EAX. Setting to 1 would cause lag in Possession modeĭungeon Keeper II supports DirectSound 3D & EAX.
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Turn up if you don't want it hogging 100% cpu time Can help with alt-tab crashes, but can have some side effects. Enables bumpmapping effects on water/lava. Disables some specialized texture formats, which may solve crashes on some graphics cards at the expense of corrupting movies. Controls screen scaling behaviour, particully if your screen isn't 4:3 Allows you to pick higher resolutions, at the expense of broken menu text Doesn't do anything on any graphics card less than 10 years old, afaik Controls antialiasing and also the fps fix for the main menu. Steam has trouble showing brackets for sections, so this is for the Video section: %appdata%/GOG/DungeonKeeper2/For copy pasting:
Dungeon keeper 2 windows 10 patch Patch#
The common suggestion is to use DKII.exe to play singleplayer and DKII-DX for multiplayer games, or depending on which patch version you prefer. Games saved with different versions are not compatible, it will not load correctly if you load a game saved with 1.7 DKII-DX.exe with 1.5 DKII.exe and vice versa. With GIM (General Improvement Mod) / GIM Lite installed, DKII.exe is on Patch 1.5, while DKII-DX.exe is on Patch 1.7. GIM 1.05 Lite is recommended if you don't want the balance changes, it also contains level fixes for creature spawning on certain campaign maps in Single Player. However, to use this mod without the mod author's balance changes / creature modification, do not copy over the included 'Data' folder, then get the fixed levels in order to properly attract all units in the campaign.
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Check this mod's changelog (in the file "GIMChangelog.txt") for a list of what this mod has changed in the game.įollow the instructions in the mod's GIMReadme.txt to install. Be sure to set the editing mode in regedit from "Hexadecimal" to "Decimal".Originally posted by "Wyrmcast":It has the better AI for enemy Keepers from DK2 official patch version 1.51 and features from the GOG patch 1.7 version the user can choose between the official patch 1.51 DKII.exe or the GOG DKII-dx.exe to get the best benefits from them along with my own additions and fixes. Set the resolution by going into regedit and editing HKEY_CURRENT_USER\Software\Bullfrog Productions Ltd\Dungeon Keeper II\Configuration\Video\Screen Width and HKEY_CURRENT_USER\Software\Bullfrog Productions Ltd\Dungeon Keeper II\Configuration\Video\Screen Height. Widescreen resolutions (1280x800, 1680x1050, 1920x1200) cause the minimap to deform and minor glitches in researching spells/traps, but no playability issues. Resolutions above 1024x768 cause some text to become invisible, because Dungeon Keeper does not have a large enough font, but keeper notices ("A Bile Demon has become unhappy because he hasn't been paid", etc) are still visible (albeit in very tiny writing). Optionally (if you want improved video quality) you can set -32biteverything on the command line, but the game will work regardless. Works by installing the game, patching to 1.7, applying the no-cd crack, and setting Compatibility Mode to "Windows XP SP2". I've had one crash after something like 3 hours, but luckily I had just finished a level and saved the game. Works fine in Vista x86 (64 bit NOT tested).